You are a tiny character exploring a world where everyday objects are huge. Design a game around this idea, and illustrate its key elements: the setting, the challenges and the goals.
- Time limit
- 30 minutes
What mentors look for
- Concept & originality
- Storytelling / communication
- Visual expression
- Observation
- Sketching skill
Source: NID M.Des DAT Prelims 2025, as recalled by students; reworded by Dnerd Studio